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PHIL 11005 - Intro Phil Through Video Games |
4.0 | LEC 3 3.0 | LAB 1 1.0 |
4.0 | DIS 0 4.0 |
0.000 OR 4.000 Credit hours Syllabus Available Levels: Undergraduate, Graduate, Professional Schedule Types: Distance Learning, Laboratory, Lecture Offered By: College of Liberal Arts Department: Philosophy Course Attributes: Lower Division, GTC-Humanistic-Artistic, UC-Humanities May be offered at any of the following campuses: West Lafayette Learning Outcomes: 1. Identify historical and contemporary philosophical problems by reading assigned texts, and viewing demonstrations of or playing video games. 2. Demonstrate knowledge of the central ideas of major figures in the history of philosophy by participating in class activities and discussions, and through written assignments. 3. Explain, defend and discuss complex philosophical ideas, theories, and perspectives in assigned texts and demonstrations of video games through in class activities, presentations, and written assignments. 4. Critique and evaluate the significance of philosophical problems to the contemporary world, and potential responses to those problems, through in class activities, discussions, and written exam responses. 5. Construct sound, well-reasoned arguments, and communicate them clearly by participating in class activities and discussions, and through written assignments. |
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