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CGT 54000 - Current Topics In 3D Animation |
Credit Hours: 3.00. This course addresses recent research and development in 3D animation. Permission of instructor required. Typically offered Spring.
3.000 Credit hours Syllabus Available Levels: Undergraduate, Graduate, Professional Schedule Types: Lecture Offered By: College of Technology Department: Computer Graphics Technology Course Attributes: Upper Division May be offered at any of the following campuses: West Lafayette Learning Outcomes: 1. Demonstrate an understanding of the latest research contributions in the field of 3D animation. 2. Discuss advanced/emerging 3D animation technologies and suggest improvements and alternatives. 3. Develop research, presentation, and writing skills related to technical content. 4. Effectively set up for animation (rig) realistic/fantasy creatures and objects. 5. Animate realistic/fantasy creatures and objects in a believable way. 6. Create physically accurate animations using rigid body and soft body dynamics, particle systems, cloth and hair. 7. Apply advanced/emerging animation methods and techniques to development of original animation-based productions. Restrictions: May not be enrolled as the following Classifications: Sophomore: 45 - 59 hours Sophomore: 30 - 44 hours Freshman: 0 - 14 hours Freshman: 15 - 29 hours |
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